This is a Tic Tac Toe clone game implemented in C#, using Unity as the game engine. This game is part of my personal challenge of creating one game a week (https://www.gamedeveloper.com/audio/game-a-week-getting-experienced-at-failure) in order to gain experience in game development and, of course, having the immense pleasure of finishing a personal project (I can't assure I'll be making a game every week, just every now and then. I have other personal projects in the making, which are considerably bigger).

The graphics of the game are literally drawings made in paint and the default UI desings in Unity. Sounds made by me.

Didn't have time to implement a harder CPU difficulty. Despite that, I'm happy with the result. Also, my first time building a game for web (very important for game jams).

Published 14 days ago
StatusReleased
PlatformsHTML5
AuthorThatBebop
Tags2D, Local multiplayer, Unity

Leave a comment

Log in with itch.io to leave a comment.